Spiritual Content: Not only is this game set in a fantasy theme, but the world consists of anthropomorphic animals. Thanks to the support of their fans, the work of Lionel and his team at SeithCG has paid off. As a result, Ghost of a Tale launched on PC in March of 2018 and on console platforms almost a whole year later. In the word of crowdfunding, there are only a handful of games that have seen such success. Ghost of a Tale was also successfully funded via IndieGoGo and received 108% of its $45,000 goal with a total of $55,131 by the end of the campaign. Though Despicable Me and The Lorax were his most recent work, once that work was done he decided to give game development a full-time commitment. I could list all of his work here, but go and check out his IMDB page. The lead developer Lionel Gallat has a unique resume of work as an animator before he decided to start a small company and begin making video games. There is quite an interesting “tale” behind Ghost of a Tale.
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